![video within a video within a video fractal video within a video within a video fractal](https://i.pinimg.com/originals/47/c9/e7/47c9e7f77a10d9e603793419b7f9bce9.jpg)
When it comes to creating fractal art, there’s definitely some science and technology in the mix.
![video within a video within a video fractal video within a video within a video fractal](https://i.pinimg.com/originals/13/b7/ba/13b7ba9ef1f848e6d32277becf0b339c.jpg)
Mandelbulbs are a three-dimensional fractal.Fractal terrains generated by random fractal processes (geo and nature shapes).Quaternionic fractals that come from pure mathematics.Fractals created by the iteration of complex polynomials, perhaps the most famous fractals.L-system fractals that come from realistic patterns.Fractal flame which can look kind of like a mandala.Strange attractors with points and patters.IFS (iterated function systems) which are computer drawn in two dimensions.Fractals derived from standard geometry by using iterative transformations on an initial common figure like a straight, triangle, or cube.Wikipedia actually breaks it down into a list of 10 types, which seems to be the best explanation out there. One reason for the popularity of this design element might be research that shows fractal patterns are visually pleasing and even stress-reducing. Within larger fractals, you can almost zoom in and find even smaller pieces of art.įractals can be the basis for beautiful background patterns or single art elements for design projects. They may have a geometric shape – or contain many shapes therein – or have irregular curves and shapes without symmetry. Most fractal art elements are abstract elements that have an obviously digitally-created look and style.
![video within a video within a video fractal video within a video within a video fractal](https://i.pinimg.com/originals/e7/95/b1/e795b1e3f8de2f8e939d4768246bf085.jpg)
Modern fractal art is created with an algorithm and calculations that create a result that might be a still image, animation, or other type of moving media. (Which isn’t that far off from the old-school model when you consider the relationship between math and algorithms.) While fractals can be an element of nature, mathematical formula, or hand-created, the more modern definition of fractal art extends to images and elements that are digitally created using an algorithm. Many of these patterns and shapes mimic things that might exist in nature, such as the nautilus (nature) as it pertains to the Fibonacci sequence (mathematical).Īnother example of a historical fractal is a mandala. By definition, a fractal element is a geometric pattern that is repeated with smaller and/or larger scales to create irregular shapes and patterns.
VIDEO WITHIN A VIDEO WITHIN A VIDEO FRACTAL PLUS
On the other hand, “fractal” implies recursion which might muddy the waters a bit.A fractal is rooted in mathematics and geometry plus visual design. I don’t know too much about fractal noise but I’d kind of assume it would work the same way if it “loops” from the start. To toggle looping of noise though, should be a matter of wrapping the time source in a sin() and cos() function along with a multiplier - but again it could get weird workflow-wise. As this gets a bit low-level for the Notch workflow, I can understand why it isn’t a possibility. That way you get back to the start noise-wise, and it will loop seamlessly. In a two dimensional field (or array) this is commonly done by feeding the coordinates of an ellipse to read and interpolate between the values of the array. To make it loopable, you’d have to loop the positional input value of the noise generator. For Perlin/Simplex this means that the noise you get are interpolations between set random values in a field of n-dimensions. Technically Perlin and Simplex noise at least are (or can be) pseudo-random.